Assassin’s Creed Odyssey is venturing into territory the Assassin’s Creed franchise has never fully immersed itself in before in an attempt to fully honor the premise of making history your playground. Explaining this new creative direction as “putting choice at the core” of the Odyssey experience, Ubisoft’s new Assassin’s Creed is going to be incorporating romance options into the gameplay. The two playable characters, Alexios and Kassandra, will have a wealth of romance-able characters, a decision narrative design director Mel MacCoubrey says will help personalize the experience for each player.
“With our focus on relatedness between the player and the game, we wanted a story that would impact people, so we wanted to tell a personal story. In Assassin’s Creed Odyssey, we’re telling a story of a family that has been torn apart and a family tragedy,” she told IGN during a group interview at a Ubisoft press event at E3 2018. “We thought it would be better to place those romances in the world, to have their own stories to be able to develop those stories further, instead of forcing an opinion on you as a player.”